The Game Boy helped me become who I am today, even if I never had one - Android Authority

The Game Boy helped me become who I am today, even if I never had one  Android AuthorityFirst released in Japan on April 21, 1989, the Nintendo Game Boy represents a significant moment in video game history. It also helped shape who I am.

The Game Boy helped me become who I am today, even if I never had one - Android Authority

, starting with the . From the bathroom in my elementary school to the mall, I took that thing everywhere I went. I didn’t want to miss my chance of catching Suicune in Pokémon Crystal, of completing The Legend of Zelda: Oracle of Ages, of getting as many bananas as I could in Donkey Kong Country.

Little did I know that video games became the reason why I am now sitting at the living room table, writing this piece that you’re reading on this website. Strangely enough, I have the original Game Boy to thank for all of that.

Let me explain.

More than a hobby

As I moved from the Game Boy Color to the Game Boy Advance, to the Nintendo DS, to the Nintendo 3DS, to all of Nintendo and Microsoft’s home consoles, my love of video games only grew. By the time I reached 7th grade, I wasn’t just playing video games — I was reading about video games from Electronic Gaming Monthly, I was watching flash movies based on video games from Newgrounds, I was watching movies based on video games.

Video games were no longer just something I enjoyed playing. They helped me deal with my parents’ constant arguing and the bullying issues I had at school. They helped me connect with other kids that I still talk with to this day. They even helped me fend off some of my suicidal ideation later in my life.

Video games became a part of my identity, and I was all for it.

It wasn’t until I got to college that I decided to channel my passion for video games into something more productive. I was jealous of all of the folks who wrote news articles, reviews, and features on video games. I really liked that they wrote about video games and got paid for it, but was frustrated that I didn’t know how to do the same.

I figured that a good place as any to start was with my own blog, which I was unreasonably excited about. “Maybe if I wrote enough articles, I’d be able to eventually apply to work at IGN, GameSpot, 1UP.com, or GameSpy. I might even apply to EGM, my favorite video game magazine,” I actually thought to myself.

Video games became a part of my identity.

Turns out that things were nowhere near that simple and I needed to do more. I decided to write for very small websites, even though I didn’t get paid for my work. I was okay with that, though — writing for so many websites helped to hone my writing, improve my teamwork skills, and learn what it means to conduct yourself in a professional setting.

I even experienced personal growth while writing about video games. I was hungry to stand out from the dozens of other writers who also wrote for free, so I learned to be resourceful. I set up interviews with indie developers, I came up with ideas for features and capitalized on those ideas, I conducted research before delving into an article. The skills I learned helped me to go out in the world and fight — things would no longer just be handed to me as they were when I was younger.

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